Skip to main content

"We couldn't fail to turn when we heard it brutally roaring...." Creative writing based on Hokusai's The Great Wave


The Great Wave - Creative writing workshop, Year 6
Week 2: Drafting a narrative

After our previous work on vocabulary, this week's workshop was a chance for the children to put their rich language and ideas into action.

A first draft of writing based on The Great Wave (Hokusai) - Year 6 boy, Leeds primary school
Writing from the perspective of one of Hokusai's cowering sailors, we tried to convey the right mood and atmosphere as the fishermen face down the monster wave. The superb example above, by a Year 6 boy, shows how we captured this scene perfectly... "One again, we faced our nemesis, the flowing nightmare: The Great Wave." Zing!

A good author needs a strong command of language. This writing, although excellent, didn't just happen! It was built upon the foundations of creative thought, a rich bank of vocabulary and the experience of applying it in sentences.

These were key parts of the process: 

  • Children read a model text to see how a piece is structured. We used this to make a plan for our own writing.
  • We tried to retain a sense of mystery and suspense by not naming the wave, simply referring to 'it'. We thought about scary movies we had seen and how people behave when the big-bad appears unexpectedly.
  • The sentences we practised last week formed the spine of each paragraph drawing in simile, adjectives and adverbs as well as personification. 
  • To give the writing an authentic feel, we included references to Shinto deities and the Japanese names for animals (including the symbols - they were great fun to draw!) 
Next week... we will edit and redraft the writing further! More excellent examples to follow.




  



Popular posts from this blog

Progression in primary drama - going beyond the National Curriculum

Drama is an integral component of primary English teaching. It is the engine that drives creative responses to stories, helping children explore characters, settings and predicaments. Yet the primary National Curriculum for England (DfE, 2013) makes scant reference to drama. Some generic guidance indicates the importance of speaking, listening and performing although these points are both too obvious and too generalised to be useful to teachers and subject coordinators hoping to embed drama across the whole school. When writing our forthcoming book, Teaching Shakespeare in Primary Schools: All the World's a Stage (Routledge, David Fulton, 2021), both Maureen and I felt that whole-school drama guidance for primary teachers - so integral to teaching Shakespeare's plays - was notably lacking from online resources currently available (apologies if you have produced such a document but we could not find it!). We decided to compile our own. In fact, you may have found this blog post

Filthy wretch or poor thing? Rethinking the Island, KS2, Week 1

A treat for the final half term - a new workshop at a delightful school in Leeds! This half term I am working with two Year 5 teachers to develop a cross-year group, cross-curricular writing project based on my favourite picture book, Armin Greder's The Island . I've done this book many times and every time the response is different! This week, we got to grips with the facts, possibilities and mysteries of the story. What do we know about the story so far? (we only ever read up to page 6 to leave it on a knife edge...) What doesn't this story tell us and what could we infer or predict?     We looked at the crowd of islanders who 'welcome' the stranger's arrival. As in every class, country or community, no group ever sees the world the same way and we discussed how the islanders might react differently to the man. Is he a poor thing who needs to be rescued? Is he a curiosity? Is he a threat? We each adopted an islander and took on their perspective f

What does storytelling software Twine have to offer young writers?

    A fter a chance bit of Googling this week, I stumbled across Twine - an interactive storytelling platform for building text-based games. It is a platform with pot ential for developing narrative in our schools . ⌚ 6 minutes   I have spent my summer reading. After spending lockdown in Thailand with a rapidly deleting selection of books (reading A Casual Vacancy was a last resort), coming back to a house of full bookshelves was a treat. It felt good for the soul to escape the worries of the present by slipping into another, fictional world whose problems were not my concern. I have also been playing a lot of computer games, revisiting many of the games that I enjoyed as a child: The Settlers , Civilisation , Frontier Elite , Rome Total War . If you're not a 1990s computer game fan then, no, you're not alone but please indulge me as I reminisce. This summer, with time on my hands, I started to think seriously about why it was I enjoy playing these games, and why they seem to