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Showing posts from October, 2021

PhD reading: disruption, interactive design and toddlers watching movies

 This week, I have been reading...   Researching prior learning: How toddlers study movies by Carey Bazalgette (2018) Negotiated, contested and political: the disruptive third spaces of youth media production by Parry, Howard and Penfold (2020) Video games design and aesthetic by James Gee (2016) A summary in ten words: Disrupting the traditional teacher-learner power balance makes for interesting results. Word of the week: Bazalgette (now I realise how you pronounce it). Caffeinated sips to words-read ratio: 3:1   The theme of this set of reading is children’s engagement with digital media outside of the classroom. Bazalgette challenges the assumptions about how toddlers watch and understand films through informal viewing; Parry and others consider the creation of text-based video games by young people outside of a formal educational setting. One key idea that links these articles relates to the positionality of the learner in relation to traditional ‘authority’ in education. Ba